Services · Digital Products & Creative Technology

For ideas that need more than a website.

Interactive tools, learning products, AI workflows and creative projects, taken from rough idea to something people can open, use and share. You see a working prototype before you commit to the full build.

Recently shipped

  • An interactive sports analysis app
  • A 38-module AI course with a companion app
  • A picture book, from manuscript to print and eBook
  • A clickable prototype for a golf club website

Every one started as an idea and a conversation. Yours can too.

Approach

Prototype first, then build

Pricing

Fixed price, with options

Ownership

You own what we make

Works with

Your existing site and tools

What I build

Four kinds of product, one way of working.

Whatever the format, it starts with who will use it and what they need to get done.

01

Interactive experiences

Data tools, calculators, visual explainers and micro-sites that people actually use and pass along.

Example: the IU analysis app

02

Educational products

Courses, guides and learning apps in plain English, with practice built into every lesson.

Example: Everyday AI

03

Digital resources and assets

Templates, design systems, toolkits and print-ready creative files your team can reuse.

Example: a published picture book

04

Creative tech integrations

Connect your forms, content, payments and AI tools so work flows without copy and paste.

Example: everyday AI automations

Live work

Don’t take my word for it. Open them.

Each of these is live right now. Click through and judge the work for yourself.

Interactive app

IU contender analysis

A pre-season interactive analysis of Indiana football’s case. The season played out, and the read beat the consensus.

#8 vs #20

our preseason read vs. the AP poll

Learning product

Everyday AI

A practical AI app paired with a jargon-free online course, built so every lesson ends in something you can do.

38

plain-English course modules

Publishing

With a Little Help & a Lot of Heart

A picture book about friendship and inclusion: written, art-directed, prepped for print and published independently.

Print + eBook

concept to published book, in-house

Prototype

LOFS golf club website

A working prototype the club’s leadership could tap through and share before approving a build.

Live

clickable before the build was approved

The IU app is an independent studio project, not affiliated with or endorsed by Indiana University.

How it works

Four phases. You can try it at every step.

No disappearing for months. You’ll have something to click at the end of the first phase.

1

Discovery and blueprint

Who it’s for, what it must do, and what to leave out of version one.

A spec and a clickable prototype

2

Design sprint

The screens, flows and visual system, tested with real people early.

Interactive designs and a UI kit

3

Build

The product comes together on a private staging link you can try any time.

A working staging version

4

Launch and grow

Go live, watch how people use it, and plan the next round.

Live product and documentation

Ways to work together

Start small, or build the whole thing.

Every proposal gives you fixed-price options, so you choose the scope and know the cost before work begins.

Option 01

Product MVP

One core feature, built well, to test the idea with real users.

  • Discovery and prototype
  • One core feature, fully built
  • Launch-ready in about 3 weeks

Best for testing an idea

Fixed price, quoted per project

Most complete

Option 02

Full product build

The complete product, designed and built end to end.

  • Everything in the MVP
  • Full feature set and design system
  • Content tools and analytics

Typically 6–8 weeks

Fixed price, quoted per project

Option 03

Studio partner

Ongoing design and development as your product grows.

  • New features on a regular rhythm
  • Updates, fixes and support
  • Quarterly reviews and planning

Month to month

Monthly retainer

Questions

What people usually ask first

What counts as a digital product?

Anything people use rather than just read: an app, an interactive tool, an online course, a template kit, a book or an automated workflow. If you’re not sure, describe the idea and I’ll tell you.

Do I need the idea fully worked out?

No. Most projects start rough. The discovery phase turns the idea into a clear first version and a prototype you can react to.

Who owns the finished product?

You do. Ownership of the work transfers to you once the project is signed off and paid.

Can it work with my existing website or tools?

Usually, yes. I can connect to WordPress and other content systems, payment tools and most services with an API.

What happens after launch?

You get documentation and a handover. If you’d like ongoing help, the studio partner option covers updates, fixes and new features.

Let’s connect

Tell me about your idea.

A sentence or two is plenty. I’ll reply with a few questions and, if it’s a fit, a plan for a first prototype.

  1. I read your note and reply with a few questions
  2. We talk it through on a short call
  3. You get a proposal with fixed-price options